

Textures that are originally power-of-2 will blur less. Because of the scaling, some blurring may occur. This is a requirement of most graphic card hardware. How do I centre it?Ī) Use the “Center View” option under the “Options” menu.Ī) HLMV has to scale all textures up to be a power-of-2. Q) I’ve moved my model and now I can’t find it.
